Learning Game Design Series, Part 4: Game Elements
Welcome to Part 4 of my multi-part Learning Game Design series. In my last post, I talked about game mechanics. These are are the rules and procedures that guide the player and the game response to the...
View ArticleLearning Game Design Series, Part 5: More Game Elements to Consider
The game elements you choose to include in your game should be carefully selected, with a focus on making the play experience fun and facilitating/enhancing the learning experience. In last week’s post...
View ArticleHow Much Story Does a Serious Game Need?
In serious games, story is a narrative that either weaves through an entire game or sets up the reason you are playing the game and elaborates on the theme. The type of story and level of detail you...
View ArticleChance vs Strategy: Which Works Best in Serious Games?
If you are creating a serious game to help your employees improve their performance, the type of game you create depends greatly on the type of job your employees have. Are either of the following...
View Article
More Pages to Explore .....